Vardas
Well-Known Member
Ragnarok Odyssey Review by Vardas
I'll post it in three parts, Story Gameplay and the Rest because it is a bit long
Ragnarok Odyssey is an Action RPG game of the “Monster Hunter“ type set to be released in October 30th in NA and sometime later in Europe. It's already out in China and Japan and the Chinese version has the english translation so many of us have bought and played it.
Players of MH will definitely find a LOT of stuff similar from one game to another. However there are some major differences which make for a very different experience, and in my opinion a more pleasant one. Keep in mind that any comparisons with Monster Hunter are in reference to Monster Hunter Freedom Unite, as that’s the only one I’ve played.
I broke this review down to sections so they might be easier to find and read. Just press CTRL + F and type the number(e.g 4.0), it’ll take you to the relative section straight away.
However the story is not shoved down your throat and is purely optional. It comes mainly in text form. There are very few cutscenes to show the things described here. You learn it if you want to by talking mostly to Eadgills and then to other people around the fort. You can go through the whole game by just playing the missions just fine. In my opinion this detracts from the game experience as you’ll be in a different state of mind and will face battles with different awe if you know the story behind them, but the option is there.
For example when the time comes to face the “Boss” of the Giants he’ll just be a big giant if you don’t know the story (although he will kill you very quickly). It’s one thing to just go in battle against a big monster and a totally different thing to know that this guy has wiped out half of the Knights’ order.
But, do keep in mind that there is little character development, and whatever there is usually does not concern you. You are the “faceless soldier” protagonist, and although people will say “Oh (X) you’ve come a long way” and “Wow you handled that very well” you will not be the focus of the story, at least for most of the game. You are a soldier at war with Giants and that’s what the story is about. Although by the end you’ll play a pretty big part, it will always be as “That guy”.
But this is a big improvement from Monster Hunter in my eyes, where you just live out the life of a guy who hunts monsters for sport and clothing.
Story Score: 7/10
Continued...
I'll post it in three parts, Story Gameplay and the Rest because it is a bit long
Ragnarok Odyssey is an Action RPG game of the “Monster Hunter“ type set to be released in October 30th in NA and sometime later in Europe. It's already out in China and Japan and the Chinese version has the english translation so many of us have bought and played it.
Players of MH will definitely find a LOT of stuff similar from one game to another. However there are some major differences which make for a very different experience, and in my opinion a more pleasant one. Keep in mind that any comparisons with Monster Hunter are in reference to Monster Hunter Freedom Unite, as that’s the only one I’ve played.
I broke this review down to sections so they might be easier to find and read. Just press CTRL + F and type the number(e.g 4.0), it’ll take you to the relative section straight away.
Review Sections:
1.0Story
1.1 Synopsis
1.2 Summary
1.3 Conclusion
Score: 7/10
2.0 Gameplay
Score: 8.5/10
3.0 Difficulty
Score: 10/10
4.0 Graphics
Score: 8/10
5.0 Audio
Score: 8.5/10
6.0 Misc and Overall
Score: 9/10
1.0 - Story
I want to address this first because many people believe that since it is similar to Monster Hunter the logical thing is that it has no story and is focused solely on gameplay content. But this is not true. Ragnarok Odyssey DOES have a story, just not as deep and powerful as traditional RPGs.
1.1 - Synopsis
Despite the spoiler tag this synopsis DOES NOT contain spoilers, it's a summary of the setting and background story that you can learn as soon as you start the game. I only added the spoiler tag to keep it neater and make it seem less freakishly long. It is directed at people who'd like to know the story behind the story.
Ragnarok Odyssey takes place in a world after Ragnarok has happenned, the Norse Mythology’s “End of the world”. The gods are supposedly dead and humans have survived. But they’re not alone… Giants have also survived Ragnarok. If you are familiar with Norse mythology you’ll know of the Fire and Frost giants. These play a major role in the story. Read on for more.
In this game you start out as a freshly hired soldier who goes to fort Farthest to serve the interests of the Kingdom. Fort Farthest is a key location in the world and if it falls, the Kingdom falls. It is basically a gateway, the one thing that lies between the Kingdom of humans and the Sundered Land. The Sundered Land is a land uninhabited by humans and filled with all kinds of monstrosities which want to wipe them out. For this reason humans had never set foot in it before, until recently. By the time you get to Fort Farthest, it has already been attacked multiple times by Giants who try to destroy it, and subsequently the Kingdom.
Until now, the fort was manned mostly by the “Order of Knights”, protectors of the kingdom.
But in the last attack (made by the “Boss” of the enemies himself) half of the Knights were killed, and they barely managed to drive him away so now the humans are seriously backed into a corner. Should he attack again, they are now undermanned and in a very tough position.
So as a solution the Kingdom (which thankfully is rich) is now hiring mercenaries, because they are easy to find and expendable. And you, the player, are one of those mercenaries. When you first go to the fort, you are assigned to a commanding officer by the name of Eadgills (although he is more of a General than an officer). Eadgills is organizing raids into the Sundered Land, because after the last big attack humans decided to take the offensive and destroy the Giants once and for all.
Now as mentioned before, humans had never set foot in the Sundered Lands until the plan changed from Defence to Offence. That means that most areas and whatever’s in them is a mystery. Eadgills is trying to gather as much information as possible to find out where the Giants’ capital is and attack there, in order to destroy them once and for all at the source.
As a front-line soldier you will be sent to “investigate” and “explore” areas of the world in order to gather information. Consecutive attacks slowly show that the Giants are not just dumb brutes as humans thought up until now, but that they have plans and make strategic moves, such as using other monsters as decoys to keep the main forces out of the Fort. As such, finding their capital is now much more important for the humans’ survival because they’re basically at war with huge and clever enemies.
In this game you start out as a freshly hired soldier who goes to fort Farthest to serve the interests of the Kingdom. Fort Farthest is a key location in the world and if it falls, the Kingdom falls. It is basically a gateway, the one thing that lies between the Kingdom of humans and the Sundered Land. The Sundered Land is a land uninhabited by humans and filled with all kinds of monstrosities which want to wipe them out. For this reason humans had never set foot in it before, until recently. By the time you get to Fort Farthest, it has already been attacked multiple times by Giants who try to destroy it, and subsequently the Kingdom.
Until now, the fort was manned mostly by the “Order of Knights”, protectors of the kingdom.
But in the last attack (made by the “Boss” of the enemies himself) half of the Knights were killed, and they barely managed to drive him away so now the humans are seriously backed into a corner. Should he attack again, they are now undermanned and in a very tough position.
So as a solution the Kingdom (which thankfully is rich) is now hiring mercenaries, because they are easy to find and expendable. And you, the player, are one of those mercenaries. When you first go to the fort, you are assigned to a commanding officer by the name of Eadgills (although he is more of a General than an officer). Eadgills is organizing raids into the Sundered Land, because after the last big attack humans decided to take the offensive and destroy the Giants once and for all.
Now as mentioned before, humans had never set foot in the Sundered Lands until the plan changed from Defence to Offence. That means that most areas and whatever’s in them is a mystery. Eadgills is trying to gather as much information as possible to find out where the Giants’ capital is and attack there, in order to destroy them once and for all at the source.
As a front-line soldier you will be sent to “investigate” and “explore” areas of the world in order to gather information. Consecutive attacks slowly show that the Giants are not just dumb brutes as humans thought up until now, but that they have plans and make strategic moves, such as using other monsters as decoys to keep the main forces out of the Fort. As such, finding their capital is now much more important for the humans’ survival because they’re basically at war with huge and clever enemies.
1.2 - Summary
This is basically the setting of the story of Ragnarok Odyssey. You are a mercenary, a hired soldier at war. And the enemy is not a human nation, but a nation of smart, big and very strong Giants. Your missions (which are basically kill orders) will slowly reveal further information on the Giants’ plans as well as rid the world of some other menaces, huge monsters which have claimed many of your comrades’ lives. They will be at key locations which the human forces need to secure or investigate. Usually before or after key missions Eadgills will give you a debriefing when you talk to him and tell you what was there and why what you did was important, revealing how it helps towards the final goal, which is winning the war.However the story is not shoved down your throat and is purely optional. It comes mainly in text form. There are very few cutscenes to show the things described here. You learn it if you want to by talking mostly to Eadgills and then to other people around the fort. You can go through the whole game by just playing the missions just fine. In my opinion this detracts from the game experience as you’ll be in a different state of mind and will face battles with different awe if you know the story behind them, but the option is there.
For example when the time comes to face the “Boss” of the Giants he’ll just be a big giant if you don’t know the story (although he will kill you very quickly). It’s one thing to just go in battle against a big monster and a totally different thing to know that this guy has wiped out half of the Knights’ order.
1.3 - Conclusion
This game has a nice and interesting story. You will not get a piece of the story after every single mission, because some missions are just for gathering materials and killing monsters for area control, but the story you get is good enough to follow in my opinion.But, do keep in mind that there is little character development, and whatever there is usually does not concern you. You are the “faceless soldier” protagonist, and although people will say “Oh (X) you’ve come a long way” and “Wow you handled that very well” you will not be the focus of the story, at least for most of the game. You are a soldier at war with Giants and that’s what the story is about. Although by the end you’ll play a pretty big part, it will always be as “That guy”.
But this is a big improvement from Monster Hunter in my eyes, where you just live out the life of a guy who hunts monsters for sport and clothing.
Story Score: 7/10
Continued...